
Being in a layer lower than the Surface at that moment, or, in singleplayer, exiting the world during that timespan, will prevent the boss from spawning naturally.
When spawning naturally, a mechanical boss spawns exactly 81 seconds after the status message has appeared. This content is transcluded from Mechanical bosses § Notes. Spazmatism also charges faster in its second form. Spazmatism's fireballs inflict Cursed Inferno for 2× / 2.5× the duration. In Expert Mode, Retinazer's laser firing becomes faster and charges cover more distance as its health depletes. It no longer attempts to align horizontally with the player. The flames can inflict the Cursed Inferno debuff and deal high damage. Spazmatism becomes a mechanical mouth (similar to the Eye of Cthulhu) that chases the player, charging with greater speed and range, and periodically spews Eye Fire from its mouth, streams of Cursed Flames, in a manner similar to the Flamethrower. When not barraging, Retinazer will usually align vertically with the player. Retinazer will, however, align horizontally with the player when firing barrages, though not as tightly as first-phase Spazmatism does. The barrages become more intense and frequent the more damage Retinazer takes, eventually occurring non-stop. It fires more rapidly and with higher damage, and periodically fires in quick barrages which does significantly less damage. Retinazer becomes a mechanical eye with a laser cannon in its pupil, and only fires red Death Laser projectiles, ceasing its attempts to ram the player (or align with the player diagonally). Retinazer's charge attack has higher velocity but has longer periods between charges and does less charges than Spazmatism's.Įach eye has a second form, which each individually reaches upon its health dipping to 40%. It will usually attempt to remain horizontally in line with the player.īoth alternate between their signature ranged attacks and charging melee attack, much like the Eye of Cthulhu. The eyeball with the green iris, Spazmatism, fires medium velocity balls of Cursed Flame. It will usually attempt to remain diagonally above the player. The eyeball with the red iris, Retinazer, fires purple, high-velocity Eye Lasers. When Otherworldly music is enabled, the track Boss 2 (Otherworldly) (Otherworldly).mp3 will play instead. While The Twins are alive, the music Boss 2 will play. The Twins must be killed before dawn, otherwise they flee and despawn. If spawning this way, their arrival is announced by the status message " This is going to be a terrible night.". They also have a 10*1/10 (10%) chance to spawn naturally at dusk once a Demon or Crimson Altar has been destroyed, as long as they have not yet been defeated at least once in the current world. The Twins can be summoned manually using a Mechanical Eye at night (7:30 PM to 4:30 AM). Both must be killed in order to defeat the boss. The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count. The Twins are a Hardmode mechanical boss which is essentially a more difficult version of the Eye of Cthulhu. PHASMOPHOBIA THE TWINS HOW TO
That’s everything you need to know about how to use Phasmophobia Spirit Box questions & commands." This is going to be a terrible night." So let’s look at all the Ghost types with Spirit Box as part of their Evidence in Phasmophobia: Different Ghosts have different equipment as part of their evidence.
So with that in mind, here are all the Phasmophobia Spirit Box Questions & Commands: Spirit Box QuestionsĪdvertisement Phasmophobia Spirit Box Ghost EvidenceĪlso Spirit Box must be considered as part of Ghost’s evidence. So all the credits for finding these Commands go to these kind souls. All these questions are compiled and given to the gaming community by Phasmophobia Fandom contributors.
All commands are considered as part of aggression, location, or age-based questions.